Bloodlust is a state where character is fighting without any inhibitions, and cares about nothing other than defeating the enemy. Bloodlusted character won't hesitate taking injures if it leads to a higher probability of winning a battle. A bloodlusted character will not be affected by CIS, and will be much more likely to speedblitz his opponent as soon as the battle starts.
Bloodlust refers to a state where a character is fighting without any inhibitions, and cares about nothing other than defeating the enemy. Bloodlusted characters fear nothing, and will allow themselves to be injured to any degree as long as it leads to a higher probability of defeating their opponent. Bloodlust is generally assumed to be true in matches, unless indicated otherwise by the OP. OP should specify whether bloodlust is on or off A bloodlusted character will not be victim to CIS, and will be much more likely to speedblitz (if doing so is within their powerset).
Some characters are naturally bloodlusted, and act this way in their own fictional continuity. Such examples include:
-Evangelion Units in Berserker Mode
-Guts while wearing the Berserker Armor
-Nodos during Mental Chaos
-The Saint of Killers
It should be noted that there are differences between natural bloodlust (the kind that exists within fictional continuities) and induced bloodlust (the kind used in a vs. thread). Induced bloodlust means the character is free from PIS, whereas naturally bloodlusted characters are still vulnerable to PIS, and are often hampered by it even more than level - headed characters. For example, they may simply attack recklessly, without planning or thinking, or using their powers creatively.